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TCP-Proxy as Simulation Node in CANoe

Last updated: 2020-04-14

A simulation node in CANoe shall act as an Ethernet gateway on the TCP/IP layer that forwards TCP/IP messages from within the CANoe network to an external server on the internet and vice versa. A simulation node, however, can only be configured to communicate either via the TCP/IP stack of CANoe or via the TCP/IP stack of the operating system, but not via both stacks.
When programming a node using the .NET framework, an access to the TCP/IP stack of the operating system is provided regardless of the specific node configuration. Thus, a node can be configured to use the TCP/IP stack of CANoe while having access to the operating systems' TCP/IP stack via the .NET framework.

A .NET-DLL is available that provides a TCP-Proxy which handles a connection between a client (within the CANoe network) and a web server (via the operating systems' internet connection). Once the connection is established, the TCP-Proxy will forward any TCP messages received from the client to the server and vice versa. Thus, the TCP-Proxy will be transparent to both sides.

The .NET-DLL can be loaded into the simulation node that shall act as a TCP-Proxy. The TCP-Proxy is controlled with system variables, which are accessible via a provided panel.

If you are interested in the DLL, please contact the Vector Support. Please be aware that by using such a TCP-Proxy, a connection between the vehicle network associated with CANoe and your computers' network is established. This may affect the integrity of the security of your operating system or your companys' network.

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